Progress report 6
QUOD INIT EXIT IIo » Devlog

The release of the next preview is nearing! Among other things, it will feature some new mechanics and a bigger (but only about 40% complete) FUN PARK zone map - the animgif shows a little timelapse animation of its development (of course it does not come in full size to not spoil the fun).
By the way, news of the day: the screen redraw code is now 23 cycles faster and 23 bytes shorter - not much, but that's something very welcome when there are basically no more CPU cycles free!
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QUOD INIT EXIT IIo
Unconventional, groundbreaking platformer [C64]
| Status | Released |
| Author | RETREAM |
| Genre | Platformer |
| Tags | 2D, 8-Bit, Colorful, Commodore 64, Cute, jumping, Pixel Art, Puzzle-Platformer, Retro, Sprites |
| Languages | English |
More posts
- History75 days ago
- Release announcement93 days ago
- Progress report 17Jul 25, 2025
- Progress report 16Jul 23, 2025
- Progress report 15Jul 19, 2025
- Progress report 14Jul 08, 2025
- Progress report 13Jun 26, 2025
- Progress report 12Jun 22, 2025
- Technical insights and a piece of newsJun 16, 2025
- Progress report 11Mar 05, 2025
