Progress report 17
QUOD INIT EXIT IIo » Devlog

The manual review is done.
I thought I'd let you have a look at it so that you can get an idea of the gameplay and get ready to play. This is not a text but a (big) picture because that's exactly how the manual looks, as it is accessible directly from the game menu.
(Note: the manual is meant to be exact, uniform and clear, not elegant. If you spot mistakes, please report them - thank you!)
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QUOD INIT EXIT IIo
Unconventional, groundbreaking platformer [C64]
| Status | Released |
| Author | RETREAM |
| Genre | Platformer |
| Tags | 2D, 8-Bit, Colorful, Commodore 64, Cute, jumping, Pixel Art, Puzzle-Platformer, Retro, Sprites |
| Languages | English |
More posts
- History70 days ago
- Release announcement88 days ago
- Progress report 1698 days ago
- Progress report 15Jul 19, 2025
- Progress report 14Jul 08, 2025
- Progress report 13Jun 26, 2025
- Progress report 12Jun 22, 2025
- Technical insights and a piece of newsJun 16, 2025
- Progress report 11Mar 05, 2025

Comments
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Ah I see its 12 pages just in one file. Excited for the finale and release...!!! Awesome work...!!! :: )
Thank you!
Just for clarity, please keep in mind that the picture is just a representation of the manual: the actual one is included in the game, is accessed by selection an option for the game's title screen and thus is to be read on the C64 directly.
By the way, it consists of 495 lines, i.e. 19.8 C64 screens ;)
I love this font!
Thank you!
To be honest, it sacrifices readability for style, but then it isn't meant to be used for novels ;)