Progress report 15
QUOD INIT EXIT IIo » Devlog
The development of the FACTORY zone is complete! The relief and satisfaction can't be put in words.
Along the way, the other zones have been improved and extended, and the main code has been improved as well.
Basically QUOD INIT EXIT IIo is 99.9% done now. Only the finishing touches are missing...
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QUOD INIT EXIT IIo
Unconventional, groundbreaking platformer [C64]
Status | Released |
Author | RETREAM |
Genre | Platformer |
Tags | 2D, 8-Bit, Colorful, Commodore 64, Cute, jumping, Pixel Art, Puzzle-Platformer, Retro, Sprites |
Languages | English |
More posts
- History44 days ago
- Release announcement62 days ago
- Progress report 1770 days ago
- Progress report 1672 days ago
- Progress report 1487 days ago
- Progress report 1399 days ago
- Progress report 12Jun 22, 2025
- Technical insights and a piece of newsJun 16, 2025
- Progress report 11Mar 05, 2025
Comments
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Wow...2025 is the year it will actually happen!
So it seems, indeed!
Congratulations. Must feel good.
Thanks. It does, but work is not over yet, though...
Is it ever?
It will be ;)