Progress report 15
QUOD INIT EXIT IIo » Devlog
The development of the FACTORY zone is complete! The relief and satisfaction can't be put in words.
Along the way, the other zones have been improved and extended, and the main code has been improved as well.
Basically QUOD INIT EXIT IIo is 99.9% done now. Only the finishing touches are missing...
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QUOD INIT EXIT IIo
Unconventional, groundbreaking platformer [C64]
Status | Released |
Author | RETREAM |
Genre | Platformer |
Tags | 2D, 8-Bit, Colorful, Commodore 64, Cute, jumping, Pixel Art, Puzzle-Platformer, Retro, Sprites |
Languages | English |
More posts
- Release announcement11 days ago
- Progress report 1719 days ago
- Progress report 1622 days ago
- Progress report 1436 days ago
- Progress report 1348 days ago
- Progress report 1252 days ago
- Technical insights and a piece of news58 days ago
- Progress report 11Mar 05, 2025
- Progress report 10Dec 28, 2024
Comments
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Wow...2025 is the year it will actually happen!
So it seems, indeed!
Congratulations. Must feel good.
Thanks. It does, but work is not over yet, though...
Is it ever?
It will be ;)