Progress report 12
QUOD INIT EXIT IIo » Devlog

The development of the missing zone (FACTORY) is underway.
As seen in the animation, to carry out his quest, Zampo sometimes has to collect potties also from inside industrial machines...
P.S. Also, the manual has been improved/updated along the way.
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QUOD INIT EXIT IIo
Unconventional, groundbreaking platformer [C64]
Status | Released |
Author | RETREAM |
Genre | Platformer |
Tags | 2D, 8-Bit, Colorful, Commodore 64, Cute, jumping, Pixel Art, Puzzle-Platformer, Retro, Sprites |
Languages | English |
More posts
- History10 days ago
- Release announcement28 days ago
- Progress report 1736 days ago
- Progress report 1638 days ago
- Progress report 1542 days ago
- Progress report 1452 days ago
- Progress report 1365 days ago
- Technical insights and a piece of news75 days ago
- Progress report 11Mar 05, 2025
Comments
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I've been eyeballing this game for a long time. Can't wait to give it a whirl.
And I can't wait to let you all try it out ;)
Still very much looking forward to seeing this game released... thanks for all the updates!
My pleasure!
Finally the release does not look too distant :)