Progress report 12
QUOD INIT EXIT IIo » Devlog

The development of the missing zone (FACTORY) is underway.
As seen in the animation, to carry out his quest, Zampo sometimes has to collect potties also from inside industrial machines...
P.S. Also, the manual has been improved/updated along the way.
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QUOD INIT EXIT IIo
Unconventional, groundbreaking platformer [C64]
Status | Released |
Author | RETREAM |
Genre | Platformer |
Tags | 2D, 8-Bit, Colorful, Commodore 64, Cute, jumping, Pixel Art, Puzzle-Platformer, Retro, Sprites |
Languages | English |
More posts
- History54 days ago
- Release announcement72 days ago
- Progress report 1780 days ago
- Progress report 1682 days ago
- Progress report 1586 days ago
- Progress report 1497 days ago
- Progress report 13Jun 26, 2025
- Technical insights and a piece of newsJun 16, 2025
- Progress report 11Mar 05, 2025
Comments
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I've been eyeballing this game for a long time. Can't wait to give it a whirl.
And I can't wait to let you all try it out ;)
Still very much looking forward to seeing this game released... thanks for all the updates!
My pleasure!
Finally the release does not look too distant :)