Progress report 11
QUOD INIT EXIT IIo » Devlog
Finally one more zone (i.e. level) of the game is complete! Enter the mad scientist's TOWERS! (Yes, it's also a tribute to a certain famous C64 game.) Making this zone has been even tougher than the other ones due to the fake 3D perspective, which increases the already extreme complexity of drawing the tiles, designing the map and writing the zone-specific code.
Moreover, the maps of the CLIFFS and FORTRESS zones has been made bigger and better and all the rest received quite a number of improvements too!
QUOD INIT EXIT IIo
Alternative free-scrolling platformer [C64]
Status | In development |
Author | RETREAM |
Genre | Platformer |
Tags | 2D, 8-Bit, Colorful, Commodore 64, Cute, jumping, Pixel Art, Puzzle-Platformer, Retro, Sprites |
Languages | English |
More posts
- Progress report 1068 days ago
- Progress report 9Oct 29, 2024
- HistoryJun 24, 2023
- Preview 6May 12, 2023
- Progress report 8May 05, 2023
- Progress report 7Apr 03, 2023
- Progress report 6Oct 10, 2022
- Progress report 5Sep 18, 2022
- Progress report 4Jun 08, 2022
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