Progress report 3
QUOD INIT EXIT IIo » Devlog

[Originally posted on May 30, 2022]
Development goes on. Slowly, but progress is being made daily.
A milestone just reached is that the last zone (FORTRESS) map has finally been finished! (This doesn't mean that all the maps are done: for the moment being, only the maps of zones 4 and 5 are done, so those for zones 1-3 still don't exist.)
The attached animation shows a few workstages since work on it resumed earlier this year (yep, it's scaled down: you certainly don't want to see the map before even having a go at it, do you? By the way, the scale factor is 25%, as the original map is 2048x864).
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QUOD INIT EXIT IIo
Unconventional, groundbreaking platformer [C64]
Status | Released |
Author | RETREAM |
Genre | Platformer |
Tags | 2D, 8-Bit, Colorful, Commodore 64, Cute, jumping, Pixel Art, Puzzle-Platformer, Retro, Sprites |
Languages | English |
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