Progress report 3
QUOD INIT EXIT IIo » Devlog
[Originally posted on May 30, 2022]
Development goes on. Slowly, but progress is being made daily.
A milestone just reached is that the last zone (FORTRESS) map has finally been finished! (This doesn't mean that all the maps are done: for the moment being, only the maps of zones 4 and 5 are done, so those for zones 1-3 still don't exist.)
The attached animation shows a few workstages since work on it resumed earlier this year (yep, it's scaled down: you certainly don't want to see the map before even having a go at it, do you? By the way, the scale factor is 25%, as the original map is 2048x864).
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QUOD INIT EXIT IIo
Alternative free-scrolling platformer [C64]
Status | In development |
Author | RETREAM |
Genre | Platformer |
Tags | 2D, 8-Bit, Colorful, Commodore 64, Cute, jumping, Pixel Art, Puzzle-Platformer, Retro, Sprites |
Languages | English |
More posts
- Progress report 96 days ago
- HistoryJun 24, 2023
- Preview 6May 12, 2023
- Progress report 8May 05, 2023
- Progress report 7Apr 03, 2023
- Progress report 6Oct 10, 2022
- Progress report 5Sep 18, 2022
- Progress report 4Jun 08, 2022
- Progress report 2Jun 07, 2022