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QUOD INIT EXIT IIo

Zampo is on a mission (and as hungry as ever) [C64] · By RETREAM

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Recent updates

Progress report 4
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There's been quite some progress since the previous preview video. The most notable changes are: new technical/gameplay mechanics have been added; the FORTRESS...
Progress report 3
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[Originally posted on May 30, 2022] Development goes on. Slowly, but progress is being made daily. A milestone just reached is that the last zone (FORTRESS) map...
Progress report 2
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[Originally posted on May 26, 2022] Development has been progressing quite nicely: Almost finished the FORTRESS zone map. Added mechanism for performing real-ti...
Progress report 1
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[Originally posted on April 14, 2022] After a few years dedicated mostly to Amiga projects, lately I've resumed the work on QUOD INIT EXIT IIo . I'm progressing...
History
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March 21, 2020 Fixed newly introduced bug that made it impossible to finish the CLIFFS level. Fixed newly introduced bug that corrupted colors in the tunnel sec...
Preview 3
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[Originally posted on March 21, 2020] Fixed newly introduced bug that made it impossible to finish the CLIFFS level. Fixed newly introduced bug that corrupted c...
Preview 2
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[Originally posted on March 20, 2020] Replaced the map of the CLIFFS level in the with a newer one which includes a new little gameplay feature...
Preview 1
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[Originally posted on March 16, 2020] WHY A PREVIEW? I never release previews, but this time several reasons added up and convinced me to go for it: the develop...
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very good game
started by Marco Cappellari 18 days ago
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