Beam me up!
Blastaway » Devlog
New gameplay feature: teleporters! Wizard of Wor had two connected gates at the sides of the screen that allowed the player to go from one to another, from the left side of the screen to the right one, and vice versa. Blastaway takes that concept one step further.
On top of that, this new version brings a number of other changes that make the game more enjoyable than ever.
CHANGELOG
- Added teleporters.
- Unified tiles and non-enemy sprites palettes.
- Touched up tiles graphics.
- Added alternative walls tiles for more graphical variety (more to come).
- Added soldier death sound.
- Replaced "I'm ready" sound with one without noise effect.
- Changed "I'm ready" sound policy: now it will play almost immediately at the very beginning of an arena, and, when a new soldier activates, after half a second; in both cases, provided that the player has not started moving him already.
- Increased minimum number of enemies from 5 to 8.
- Renamed "enemies" as "wors" (one more tribute to Wizard of Wor).
- Improved/extended manual.
- Made various internal improvements/bugfixes.
Files
Blastaway.zip 3.4 MB
Jun 24, 2019
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Blastaway
Static screen maze shooter
More posts
- HistoryJul 31, 2022
- v1.4Jul 29, 2022
- v1.3Jul 24, 2022
- v1.2Jul 18, 2022
- v1.1Nov 12, 2019
- Released!Nov 12, 2019
- Testing complete!Nov 11, 2019
- Final build (?)Nov 06, 2019
- More testing, more improvements, and a new release candidate!Nov 04, 2019
- Release candidate ready!Oct 31, 2019
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