Release candidate ready!
Some more heavy testing revealed only a little bug. While fixing it, the related graphic tiles were improved as well. Everything else was OK, so Blastaway is basically ready for release. Just to be sure, it will be played again from start to finish on two different machines before it's released. Stay tuned.
- Touched up blast mark tiles of THE MACHINE ROOMS stage.
- Optimized a little bit the graphics of some blast mark tiles.
- Fixed corrupted rendering of blast marks (a line of code consisting of just "do" had disappeared).
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I can't wait!
Today I played the game through an AmigaOne and everything was fine. This weekend I'll keep on playing it to make sure that everything is perfect. I think it's just a matter of days now ;)