Heads-Up Display

Today the game (finally) had a (minimal, LED-style) HUD added. This had the consequence of giving the final push towards putting the entrance at the center of the screen for a more balanced look. So, tomorrow, the HUD will be split in two parts, one left and one right, and the entrance will be moved in the middle.

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This is progressing fast, going to try latest version right now ;)

Not that fast, but steadily ;)

Hopefully, later today I'll make a new build available (with the HUD).