Closer and closer to release


Work could not proceed at full steam lately, but still intensive testing revealed a few things to improve/fix (that subsequently were improved/fixed, of course). Further testing will tell whether the game can be released.

CHANGELOG

  • Improved last arena.
  • Made a little optimization in shadows rendering.
  • Fixed collision detection bug (beams were handled incorrectly).
  • Fixed a recently-introduced bug in wors handling.
  • Fixed a newly-introduced bug in transparent tiles handling.
  • Fixed graphical quirk between soldier corpses and keys.

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