Closer and closer to release
Work could not proceed at full steam lately, but still intensive testing revealed a few things to improve/fix (that subsequently were improved/fixed, of course). Further testing will tell whether the game can be released.
- Improved last arena.
- Made a little optimization in shadows rendering.
- Fixed collision detection bug (beams were handled incorrectly).
- Fixed a recently-introduced bug in wors handling.
- Fixed a newly-introduced bug in transparent tiles handling.
- Fixed graphical quirk between soldier corpses and keys.
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