A downloadable Amiga game

SkillGrid is a score-attack endless vertical shooter mini-game.
It is currently in development, and will be released (hopefully) before the end of 2018.

Here is a gameplay preview (see also the other ones in the devlog):


  • Mixed gameplay based on shooting at enemies and catching of bonus/malus/hybrid cells
  • 3 parallax layers generated procedurally and scrolling at variable speed
  • 1 fixed layer for the HUD and laser beams
  • Real transparencies (each color can have any 8 bit degree of transparency)
  • Beautiful tiny sprites
  • Pixel-perfect collision detection
  • 3 audio channels allocated dynamically for one-shot sounds
  • 1 audio channel allocated for the afterburner looping sound
  • Variable afterburner sound frequency, depending on the ship vertical speed and the scrolling
  • Music in the form of 14 bit lossless-packed mono PCM samples, played at ~28.9 kHz
  • Single load from either harddisk or floppy disks.



  • Amiga 1200 / Amiga 4000 / Amiga CD³²
  • PAL display
  • audio speakers
  • joystick plugged in port 2
  • 2 DD floppies (only for Amiga 1200s without FAST RAM)
  • ~1.8 MB of hard disk space
  • ~1.8 MB of CHIP/FAST RAM
  • ~150 kB of CHIP RAM
  • AmigaOS 3.0 or better

Updated 5 days ago
StatusIn development
GenreShooter, Action
Tags16-bit, 2D, Arcade, Casual, Endless, parallax, Retro, Score Attack, vertical-scroller
Average sessionAbout a half-hour
MultiplayerLocal multiplayer
Player countSingleplayer

Development log

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