One more feature implemented
SkillGrid » Devlog

The procedural tile-based generation of the middle layer is done. Besides looking cool, it saved about 30 kB of floppy disk space at little CPU cost.
The picture shows various experiments and the final choice (the blue-purple gases/clouds).
SkillGrid
Catch, dogde, and shoot! [Amiga]
Status | In development |
Author | RETREAM |
Genre | Shooter, Action |
Tags | 16-bit, 2D, Arcade, Casual, Endless, parallax, Retro, Score Attack, vertical-scroller |
Languages | English |
More posts
- Gameplay video14 days ago
- Manual (7)20 days ago
- Manual (6)21 days ago
- Manual (5)22 days ago
- Manual (4)23 days ago
- Manual (3)24 days ago
- Manual (2)25 days ago
- Manual (1)26 days ago
- CD jewel case tray inlay29 days ago
- Floppies mockup43 days ago
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