History
August 1, 2022
* Touched up documentation.
* Improved installers.
* Improved Windows uninstaller.
* Added uninstaller entry to the QUOD INIT EXIT IIm folder in the Windows start menu.
June 7, 2022
* Fixed a few things in the manual.
May 26, 2022
* Changed properties of some tiles so that food/drink items do not spawn on top them, becoming uncatchable.
* Fixed baddies X initialization (the spawning code is distributed across multiple frames to spread the load, but it defined the X before the final position was validated; given that, in the meanwhile, the screen most likely scrolled, at the time of spawning the X could have been unsuitable - and thus caused the baddies, in some circumstances, to appear out of nothing).
* Fixed sprites clipping code (the fact that the screen is narrower/shorter due to scrolling was not taken into account because of some wrong labels and a constant was off by 1).
* Made some optimizations.
* Renamed meters: "belly satisfaction meter" -> "belly meter"; "turbofart charge meter" -> "turbofart meter".
* Touched up manual.
March 20, 2020
* Fixed a few things in the manual.
March 16, 2020
* Fixed a few things in the manual.
December 16, 2016
* Redesigned graphically water pools.
* Touched up map in a few spots.
* Saved some memory (which allowed the above).
* Improved documentation.
* Added AmigaOS installer.
* Improved Windows installer.
June 8, 2016
First release.
Get QUOD INIT EXIT IIm
QUOD INIT EXIT IIm
Alternative free-scrolling platformer [C64]
Status | Released |
Author | RETREAM |
Genre | Platformer |
Tags | 2D, 8-Bit, Colorful, Commodore 64, Cute, jumping, Pixel Art, Puzzle-Platformer, Retro, Sprites |
Languages | English |
More posts
- Documentation and installers updateAug 01, 2022
- Manual updated (once more)Jun 07, 2022
- Bugfix updateMay 26, 2022
- Manual updated (again)Mar 20, 2020
- Manual updatedMar 16, 2020
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